Moves & Combos — Dead As Disco

Martial Arts Meets Music

Punches, kicks, grapples, and specials — all synced to the music.

Moves & Combos

Full move list and combo guide.

Basic Controls

Light Attack
X / J / Square
Heavy Attack
Y / K / Triangle
Beat Sync / Dodge
B / L / Circle
Special / Grab
A / I / Cross

Basic Combos

Low Combo (5-8 hits)

Light -> Light -> Heavy. Simple and reliable. On-beat hits deal +50% damage.

Mid Combo (10-15 hits)

Light -> Light -> Light -> Heavy. Longer stagger window, best used when enemies are already hit.

Beat Rave (20+ hits)

Light -> Light -> Heavy -> Beat Sync (on beat) -> Heavy. The signature combo. Beat Sync mid-combo fills the Beat Gauge and triggers a visual spectacle. When full, the follow-up heavy becomes a Beat Finisher with screen-wide damage.

Beat Sync Abilities

When the Beat Gauge is full (100%), Beat Sync transforms into a Beat Finisher:

Grab & Throw

Press Special/Grab near an enemy to grab. Throw into other enemies for crowd control, or slam for bonus damage. On-beat grabs deal double damage.

Revenge Mode

When health is critically low, the Revenge Gauge fills. Activating Revenge Mode lasts 8 seconds and grants: +50% damage, all hits auto-synced to beat regardless of timing, and a pink glow visual effect on Charlie's outline.